A press-kit is something that a lot of indie developers do, in fact it is something a lot of businesses do. It is basically a tidy way to package information that you would like to announce, and then give to ‘press’. There are a ton of amazing resources out there about press-kits, but, if you have no idea what they are or why you should bother this post will be for you!
I’m happy to announce an upcoming mobile game: End Of Summer!
A lot of bad things happen at once, and you find yourself trying to take control of a life that has run off without you. While trying to piece everything back together again you receive news that an obscure relative has died, and that they left you an old rundown house. With nothing better to do you pack up what’s left of your life and head out to the tiniest backwoods place you’ve ever set eyes on. Home to more churches than stop signs, and hotter than hell, you try to make this weird nosy new place your home.
Soon work on the house will end, and then you’ll need to make up your mind; will you stay in this town, or will you take to the road again?
And will one of the four people you’ve become acquainted with sway your decision?
Elijah Jackson – your wealthy, standoff-ish neighbor who is on the run, but from what?
Luke Brighton – The contractor working on your new home. He is sweet, if not always the brightest.
Angel Jones – a passing biker with a large smile. Loud, friendly, and always looking for fun!
Graham Daventree – The quiet, awkward teacher who loves to paint landscapes when he isn’t molding young minds.
I recently did an otome survey! I had 84 replies! I knew I would get a smaller response since I mostly focused on asking my twitter audience and some of the otomedev discord devs asked their respective audiences. I purposely avoided the otome reddit, since they swing heavily towards traditional Japanese otome games and I wanted players who wanted/played oelvns.
After a night of drinking Eleadora takes a shortcut home through the woods. She’s angry, frustrated, and sad. At the crossroads she trips and cuts her hand on some broken glass. While looking over her wounds she mutters a wish out loud that calls upon an ancient and forgotten force that changes her life forever.
She wakes up in an unknown room, in an unknown house, on an unknown plane of existence. Surrounded by horrors and death she must attempt to find an ally among the other occupants of the house. It’s clear they don’t have her best interests in mind, and trusting them could be deadly.
One of the parts of Pinewood Island and As We Know It that I am very proud of are the protagonists that the characters can customize. I’ve seen a few other visual novels do this, and I think it’s great! If you’re reading this you would probably like to do it too, but aren’t sure how. First, let’s talk about the pros and cons of incorporating a customizable sprite into your game.
Whenever I come across someone who doesn’t know of visual novels, I always want to recommend some, but struggle to think of some on the spot. So here is a list I can link to later!
This is NOT a comprehensive list, and instead I’d like to point you here for a more in depth list of games!
These are mainly romantic/otome style games, because those are what I tend to play. I’ve also left off Japanese titles, and the bigger ones that everyone is talking about- because people tend to already know of those.